# Generic Archgun ![[Pasted image 20261002024532.png]] # RailJack ![[Railjack1.png]] ![[Pasted image 20260706051409.png]] ![[Pasted image 20260706043704.png]] ![[Pasted image 20260706043717.png]] ![[Pasted image 20260706043729.png]] ## Railjack notes - Void Cloak is an extra to keep your Railjack from taking damage during solo missions - Fighter clearing rotation - Void hole fighters into a ball - using turrets or supplement with muntition vortex for better AOE - Munitions Vortex gathers damage like Nova 2 then explodes on recast. Use your Milati Mk3 auxiliary ammo on it too - For even more damage use tether to add damage vulnerability -- this is usually overkill and unnecessary HOWEVER future content maybes - For Crew ships Zekti Apoc MK4 will prime them with slash (boosted damage) and Puncture (armor stripping) for the big gun ## Extra - Jade 2nd ability damage buff applies to turrets # Archwing - 1 mesmer skin (damage negation) for you, your ally, or objective depending on what you're looking at - 2 mag bubble that draws in fire but heals allies nearby - 3 Gloom but better -- Slows all enemies and provides status immunity -- Drain - 4 Damage is converted into energy until your energy is full -- boosts all base stats ![[Pasted image 20260508200657.png]] # Necramech - 1 - Exists - 2 - Basically Rhino Iron skin - Become invulnerable for a few seconds then gain over guard equal to that damage take - 3 - Exists - 4 - Big Pew Pew Cannons ![[PT Mech.png]] ![[Pasted image 20260706044220.png]]