# Generic Archgun
![[Pasted image 20261002024532.png]]
# RailJack
![[Railjack1.png]]
![[Pasted image 20260706051409.png]]
![[Pasted image 20260706043704.png]]
![[Pasted image 20260706043717.png]]
![[Pasted image 20260706043729.png]]
## Railjack notes
- Void Cloak is an extra to keep your Railjack from taking damage during solo missions
- Fighter clearing rotation
- Void hole fighters into a ball
- using turrets or supplement with muntition vortex for better AOE
- Munitions Vortex gathers damage like Nova 2 then explodes on recast. Use your Milati Mk3 auxiliary ammo on it too
- For even more damage use tether to add damage vulnerability -- this is usually overkill and unnecessary HOWEVER future content maybes
- For Crew ships Zekti Apoc MK4 will prime them with slash (boosted damage) and Puncture (armor stripping) for the big gun
## Extra
- Jade 2nd ability damage buff applies to turrets
# Archwing
- 1 mesmer skin (damage negation) for you, your ally, or objective depending on what you're looking at
- 2 mag bubble that draws in fire but heals allies nearby
- 3 Gloom but better -- Slows all enemies and provides status immunity -- Drain
- 4 Damage is converted into energy until your energy is full -- boosts all base stats
![[Pasted image 20260508200657.png]]
# Necramech
- 1 - Exists
- 2 - Basically Rhino Iron skin
- Become invulnerable for a few seconds then gain over guard equal to that damage take
- 3 - Exists
- 4 - Big Pew Pew Cannons
![[PT Mech.png]]
![[Pasted image 20260706044220.png]]